Site_Manifest
> PROJECT: RasterCore - Solo Archive & Simulation Platform
> FOCUS: Reconstruction of legacy graphics algorithms (Amiga OCS/AGA, VGA Mode 13h, Demoscene logic)
/// COMPONENT_HIGHLIGHT
ID: ATI-RAGEATI 3D Rage / Rage Pro
ATI's first serious 3D contender. The Rage Pro improved things significantly. Ubiquitous in OEM machines but gamers preferred 3dfx.
Release Year
1996
Units Sold
Millions (OEM)
CPU
Rage Pro
75 MHz
Graphics
ATI Rage Pro
Hardware_Manifest [6]
Oldschool_Demo_Effects [EXEC]
./Matrix Rain.EXE
> Digital data cascade.
./Falling Snow.EXE
> Particle-based weather simulation.
./Bump Mapping.EXE
> 2D Phong lighting simulation (Emboss).
./Feedback Trails.EXE
> Smeared time persistence.
./Lens Effect.EXE
> Magnifying glass refraction.
./Voxel Space.EXE
> Ray-casting terrain engine.
Load All Modules...
System_Log [READ_ONLY]
- 2026-03-02 [DATA] UPDATE: Patch applied to Atari ST module.
- 2026-03-02 [SYS] CACHE: Amiga OCS/AGA loaded into memory.
- 2026-03-02 [SYS] NETWORK: Incoming packet stream for Feedback Trails.
- 2026-03-02 [SYS] NETWORK: Incoming packet stream for Voxel Space.
- 2026-03-02 [DATA] UPDATE: Patch applied to MSX Standard module.
- 2026-03-02 [SYS] NETWORK: Incoming packet stream for 16-Bit Consoles.
- End of stream.
Status
ONLINE